Divine v144 Source Corpus
beat entire lower ladders; further higher-order ladders beyond those. This
includes, but is not limited to, all megacapacity order numbers, all gigacapacity order numbers, and every higher capacity-order system beyond them.
Restalic evolution Omnirelicapacity which = hypercapacity to gain relicapacities that are more beneficial and more advantageous in helping the user attain their goals.
It is spent more through directed willpower Omnicompetence = being competent at doing anything,.
the higher the Omnicompetence the more competent at doing anything Innate hypercapacity potential = the type of Subconscious Capacity Blocks hypercapacity CLS innately present in ALL Arthiteans includes but = not limited to any form of mental, physical and Transcendent performance CLS, endurance CLS, invulnerability CLS, outhaxing CLS, optimal finesse CLS, adaptability CLS, Omnirelicapacity CLS, omnicompetence CLS, combat CLS, CLS Each bodily system, organ and cell is innately biologically prepared and capable of realise any Subconscious capacity blocks nozrifuture persistence = extent of both the minimum distance in transtime into the projected nozrifuture and the minimum amount of indices of transtime something has persisted for in spite of updates to projected nozrifuture being updated If something = a form of Divinity then that MUST necessarily mean that there must be transcapacity for Divine-Power as applied to the thing that the divinity = applied to.
Transmaxless = when there is no maximum container for its elements, as for every container there.
No capacity level is a final ceiling: however high a capacity becomes, legitimate superior capacity levels can still exist. A contest is therefore resolved through relative superiority in the capability relevant to the interaction rather than through an assumed final capacity ceiling. Transcendent strength is the Lydrextent of strength. The higher the Lydrextent of Transcendent strength, the greater the strength-level the Arthitean can express and the greater their capacity to overpower opposing strength in a strength-dependent interaction.
Relative superiority in x is the extent to which one party possesses or expresses more effective x than another party in an interaction involving x.
an idempotent operation = a function or action that produces the same result irrespective of how.
many times it = applied, with no changes occurring after the initial application Divinity x = the application of Divinity's transcapacity for Divine-Power to x.
Contest superiority differential is the relative difference between opposing parties in the performance metric or combination of performance metrics relevant to an interaction.
A favourable contest superiority differential means one party is increasingly able to outperform, overpower, outspeed, outmaneuver, outlast, or otherwise overwhelm the opposition in the relevant respect.
A zero contest superiority differential means neither party possesses a relative advantage in the performance metric or combination of performance metrics being compared.
Agility is the capacity to move both quickly and easily. Transcendent agility is the Lydrextent of agility. The higher the Lydrextent of Transcendent agility, the greater the agility-level the Arthitean can express and the greater their capacity to outmaneuver opposing entities in agility-dependent interactions.
Transcendent performance is the Lydrextent of performance. The higher the Lydrextent of Transcendent performance, the higher the performance-level the Arthitean can express and the greater their capacity to outperform or otherwise overwhelm opposition in performance-dependent interactions. The more an Arthitean struggles in contests of strength, the more their Transcendent strength improves. The more an Arthitean struggles in battle, the more their combat prowess generally improves.
metaexpectations = expectations of how far expectations will be surpassed Note: Z0 (Direct Rule.
Modification) is the min-rulechange extent making metaexpectsurpass of state s UC-permissible via how far meta-expectation surpassingness = surpassed for state s. Explanation: You are directly modifying the rules of UC-allowableness. If.
Z1 (Permission for Rule Modification) is the min-modextent to the system so that.
the Z0-level modification becomes UC-admissible as Z1 Explanation = You are not modifying the state yet-you are modifying the system so that the required.
Z1 = triggered when: Z2 (Permission for Permission Modification) is the min-modextent to the system.
so that the Z1-level modification becomes UC-admissible as Z2 Explanation = Now the system does not even allow the kind of change needed to allow Z0. So: You must modify the structure that governs permission for rule-change Z3 (Permission for Meta-Permission Modification) is the min-modextent required so that the Z2-level modification becomes UC-admissible as.
Z2 = too big to be UC-permissible without modification on Z3 Explanation = You are now operating at.
a level where: even modifying the rules of permission for rule-change = too large So you modify the structure that governs that layer Z4 (Higher Recursive Admissibility Level) is the min-modextent so that the Z3-level modification becomes UC-admissible as.
Z3 = too big to be UC-permissible without modification on Ziladder = the recursive hierarchy of ziextent levels (Z0, Z1, Z2, …), where each level represents the min admisstructure-modmagnitude permitting the previous level's modification for a given state.
The sheer rule-rewrite amount they demand R0 = illegal under the current framework because R0 is too big to be UC-permissible. Therefore, the universe must rewrite the overarching structure that grants permission for rule-changes, just so it has the legal capacity to rewrite the rules of metaexpectsurpass to accommodate her.
The QDL-ladder = the structure for all of QDL numbers bigger and smaller than n The absolute.
minimum extent of modification required to the system so that the QDL-ladder modification becomes UC-admissible as QDL-ladder = too big to be UC-permissible without modification on VYK0 The min-modextent to the system so that the VYK0 modification becomes UC-admissible as VYK0 = too big to be UC- permissible without modification on VYK1 The VYK-ladder = the structure for all of VYK numbers bigger and smaller than n The absolute minimum extent of modification required to the system so that the VYK-ladder modification becomes UC-admissible as VYK-ladder = too big to be UC-permissible without modification on TSY0 The min-modextent to the system so that the TSY0 modification becomes UC-admissible as TSY0 = too big to be UC-permissible without modification on TSY1 The min-modextent to the system so that the TSY1 modification becomes UC-admissible as TSY1 = too big to be UC- permissible without modification on TSY2 The min-modextent to the system so that the TSY2 modification becomes UC-admissible as TSY2 = too big to be.
UC-permissible without modification on TSY3 TSY The TSY-ladder = the structure for all of TSY.
numbers bigger and smaller than n LSW-ladder is the ladder of ladders starting with Ziladder, QDL-ladder, VYK-ladder, TSY-ladder and so forth. it goes on recursively without limit The min-modextent to the system so that the LSW-ladder modification becomes UC-admissible as LSW-ladder = too big to be UC- permissible without modification on WDH0 The min-modextent to the system so that the SGV0 modification becomes UC-admissible as SGV0 = too big to be UC-permissible without modification on WDH1 The min-modextent required to the system so that the WDH1 modification becomes UC-admissible as WDH1 is too big to be UC-permissible without modification on SGV2 The absolute minimum extent of modification required to the system so that the SGV2 modification becomes UC-admissible as SGV2 = too big to be UC-permissible without modification on WDH3 The absolute minimum extent of modification required to the system so that the SGV3 modification becomes UC- admissible as SGV3 = too big to be UC-permissible without modification on WDH4 The.
Source Canon: Preserved verbatim text. Interactive cross-references and cranial annotations available at /#divine-section:28.